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Ticket Resolution Summary Owner Reporter
#192 fixed 29FBOTexture issue tbeer bleile

Reported by bleile, 6 years ago.

Description

It seems as if my driver doesn't support

FBO viewport sizes of non power of 2. When running

the tutorial, I get this error in release mode:

WARNING: FBO render post OpenGL Error: (null)!

WARNING: 8cd9: framebuffer FRAMEBUFFER_DIMENSIONS

in debug this one:

WARNING: (d:\opensg-dailybuild-net2003\opensg\source\system\state\osglightchunk

.cpp,145): light:activate:precheck failed: (null) (0x506)

WARNING: (d:\opensg-dailybuild-net2003\opensg\source\system\state\osgtexgenchun

k.cpp,343): TexGenChunk::deactivate precheck failed: (null) (0x506)

WARNING: 8cd9: framebuffer FRAMEBUFFER_DIMENSIONS

This can be easily fixed by assigning the value 16 istead of 15 to

the variable "flagWidth".

#42 wontfix Add OSG::getRefCount method. unassigned allenb

Reported by allenb, 7 years ago.

Description

With the pure OpenSG 2.0 inteface there is no way to getRefCount on a pointer. It looks like this interface should be added as a sibling of the new OSG::getContainerId method. This may involve some mixins and other things.

#137 fixed Add ability to set cleared alpha value to SolidBackground unassigned marcusl

Reported by marcusl, 7 years ago.

Description

The alpha is strictly 1. This ought to be custommizable (for depth-peeling, I want zero.). I don't know if this has been superceded by the Staged rendering in 2.0 though.

Other backgrounds have similar issues.

The workaround is to use a polygonbackground with a custom material.

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